Whicker Quasiprobable Topography
Mar. 24th, 2015 09:31 pmOn further thought, for non-natives, moving about in Equestria wouldn't be quite as wobbly as I'd first imagined it. I had thought that should a human appear in Equestria, they would find that moving would be like walking on violently shaking jelly. The thing is, most of the paths between points in Equestria are roughly the same distance, so it wouldn't be quite that bad.
The overall effect of the non-euclidean geometry is to give objects a quasiprobable location and thus a fuzzy appearance to unadjusted eyes. The outlier paths between points are what you could consider the equivalent of quantum tunneling and they're easy enough to find and exploit.
So sure, careless walking will cause you to suddenly bang into objects that had appeared to be far away, but if you keep perfectly still, your surroundings will look a lot sharper! Maybe your best bet would be to sit in a cart and let a pony do the walking. Of course, there's the risk that every jostle of the moving cart could cause you to accidentally drag it every which way, and the hapless pony pulling you, along with it. Well, how about a full-body cast hooked to balloons? That might work!
The overall effect of the non-euclidean geometry is to give objects a quasiprobable location and thus a fuzzy appearance to unadjusted eyes. The outlier paths between points are what you could consider the equivalent of quantum tunneling and they're easy enough to find and exploit.
So sure, careless walking will cause you to suddenly bang into objects that had appeared to be far away, but if you keep perfectly still, your surroundings will look a lot sharper! Maybe your best bet would be to sit in a cart and let a pony do the walking. Of course, there's the risk that every jostle of the moving cart could cause you to accidentally drag it every which way, and the hapless pony pulling you, along with it. Well, how about a full-body cast hooked to balloons? That might work!
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Date: 2015-03-25 12:21 am (UTC)...No, that'd probably just suffer the same fate as the cart idea...
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Date: 2015-03-25 12:42 am (UTC)no subject
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Date: 2015-03-27 09:43 pm (UTC)